Structure Synth

Structure Synth is a tool for generating 3D structures by specifying a design grammar (something akin to L-systems: a script with rewriting rules). Using simple rule sets, you can create very complex objects which look like futuristic buildings, organic structures or abstract sculptures. It features a flexible template based export system for integration with third-party renderers.

This gallery has been created using a pyg exporter template for XRT (available in the Downloads section). It exports Structure Synth camera settings and shades the geometry with an ambient occlusion shader. All examples are rendered from scripts provided by Mikael Hvidtfeldt Christensen, Structure Synth's father.

Sun Flower
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ClockWork
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KiteCapital
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ExoNautica
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PunkGeometry
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NablaSystem
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Bird
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Nouveau
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Nouveau2
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Totem
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Tree
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Crosstown Traffic
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Cube
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Squids
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Frame In Frame
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